Here’s your first puzzle: knock the teetering box over - either by jumping at it or pulling it - then drag it over to the ledge so you can jump up. On the other side, jump over the tripwire to avoid an early demise, then continue onto the next screen. Then proceed to the log on the next screen, jumping across as you did the earlier gap. When you gain control at the start of the game, head right, jump over the gap, then pull open the grate to advance - pressing crouch to enter the tunnel.Īs you emerge on the other side, cross the clearing, then jump up the bank on the other side, grabbing the ledge to climb up the second.
Your name is Mono, but that's just about the only thing you know. Your adventure begins in a dark, gloomy, and foreboding forest.
Manage cookie settings Little Nightmares 2 Walkthrough To see this content please enable targeting cookies. However, to avoid spoilers and keep Little Nightmares 2's surprises intact, we'll stick to describing the directions you need to travel in and actions you need to take, rather than describing the scene and scenarios in detail. I'm all for maintaining spooky atmosphere and creeping chills, but it's more than likely that at some point in Tarsier Studios' sinister sequel, you're going to need a Little Nightmares 2 Walkthrough.Īcross the 8 parts of this guide, we'll cover all of the game's major puzzles.